As I step into the new month, it's hard to believe the whirlwind of excitement that has swept through Sidestep Interactive. This chapter has been nothing short of exhilarating, filled with new developments and milestones that mark the next leap forward for Circle of Ruin.
One of the most significant strides has been the addition of two remarkable contractors to the Sidestep team. Their expertise and creativity are breathing life into Circle of Ruin, shaping it into the captivating world I have envisioned. One contractor is wielding the power of code, enhancing the game mechanics, optimizing existing code, and ensuring a smooth, responsive experience. The other, a skilled character artist and animator, is conjuring the inhabitants of Circle of Ruin, infusing personality and depth into every character.
The meticulous documentation of game design, features, as well as level and mission intricacies has been a focal point of this month. This groundwork is essential, laying the foundation for seamless collaboration with contractors and setting the stage for the upcoming beta release. Each piece of documentation is a thread weaving the intricate tapestry of Circle of Ruin, a world that promises to captivate players.
Being at the helm of Sidestep Interactive, I've gained a newfound appreciation for the dedication required to transform a game from concept to reality. Dreams are undoubtedly the spark, but it's the unwavering drive, supported by mentors and the Indie game community, that turns those dreams into a tangible reality. I extend my gratitude to those who have shared their insights, mentored me along the way, and believed in the potential of Circle of Ruin as well as myself.
As I delve deeper into this exciting journey, I invite you to stay tuned for regular updates and thrilling developments. The road ahead is paved with challenges, creativity, and magic, and I'm eager to share every step of it with you. Thank you for being part of this adventure, and here's to the next chapter of Sidestep Interactive and Circle of Ruin!
#sidestepinteractive #circleofruin #justyndagg #gamedev #gamedesign #indiedev #indiegame #unrealengine #UnrealEditor #UE5