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Writer's pictureJustyn Dagg

Crafting the Guardian: Unveiling the High Poly Sculpt

Greetings, fellow adventurers!


Today, we go behind the scenes of Circle of Ruin's character development. We're thrilled to unveil the high poly sculpt for the Guardian, one of the playable characters awaiting you in this mystical realm.


The Guardian's Evolution: From Concept to High Poly Sculpt


Our talented artist has been hard at work, translating the Guardian's concept art into a three-dimensional character. The high poly sculpt serves as the foundation, capturing the essence of the Guardian's features.


Next Steps: Retopology, UV Unwrapping, and Texturing


With the high poly sculpt complete, we're setting our sights on the next stages of development. Retopology, UV unwrapping, and texturing are on the horizon. This crucial phase ensures that the Guardian's model is optimized for performance, mapped for textures, and finally, adorned with intricate details that breathe life into the character.


Project Timeline: Animation Set in the Works


We aim to wrap up these phases by the end of next week. This milestone will pave the way for the creation of a bespoke animation set for the Guardian. Imagine the fluid movements, the powerful strikes, and the seamless integration of this character into the gameplay experience.


Stay Tuned: Further Updates


As we progress through these development milestones, we're eager to keep you in the loop.

Follow us on Sidestep Interactive's social media channels, stay tuned for more updates, and thank you for being part of the Circle of Ruin journey!



The Guardian



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